Get inspired from our community of educators Media Literacy Article Changing Education Together at MWC: highlights and keynotes Media Literacy Article mSchools takes Media Education to MWC Barcelona 2023 Digital Inclusion Interview Francisco Chamorro: “Espacio Maker promotes different digital skills” By Francisco Chamorro Coding Interview Patricia Escauriza: “Programming helps develop both hard and soft skills” By Patricia Escauriza Mobile learning Interview Juan Carvajal Fernandez: “We have to teach to learn from the error” By Juan Carvajal Fernandez Coding Interview Laura Mares: “It is important that kids really know how to program in a world surrounded by programs” By Laura Mares Computational thinking Article Three levels of computational thinking for the classroom By Rodney Rojas Media Literacy Classroom Experience Get (mis)informed: a proposal to manage information This experience aims at providing students with the necessary strategies and tools to manage the avalanche of information they face every day. For this purpose, a new “class” called “Get (mis)informed” was created using material from their TikToks. By Montse Jiménez Vila and Elisabet Avellí Media Literacy Classroom Experience The critical construction of news and the risks of naïve percepctions A pedagogical proposal based on Audiovisual Literacy in which students become prosumers (producers and consumers of content) and critical protagonists of media discourses. They learn to interpret information and create the pre-production / production stages of a news show using ICT tools and assuming the necessary roles. By Paula Valenzuela and Analía Moschini Pages: 12345678910Load more Most viewed writeups Artificial Intelligence Article Ten Issues about Artificial Intelligence and Education Media Literacy Article Educating for critical thinking in social media Social-Emotional Learning Report Google Tools to improve how you engage with digital technologies STEAM Classroom Experience Augmented reality, Chroma key, and virtual reality STEAM Projects The mSchools Challenge Media Literacy Classroom Experience Fake News workshops among peers Robotics Classroom Experience Robotics and digital citizenship Robotics Classroom Experience Cre Ar – Educational Robotics Coding Classroom Experience Programming for inclusion through the UDL principles (Universal design for learning) Game based learning Classroom Experience Opposites Memory Game Championship