Coding Interview

Micro:bit Project Books

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Micro:bit is a small programmable board designed for students with little or no knowledge about programming, which can be used to learn to program in an easy and fun way.

The use of these boards is encouraged in schools in Uruguay through Plan Ceibal (Basic IT Educative Connectivity for Online Learning), and through a website that has a great number of resources and activities open to the educational community to start the path of programming.

Download the books from here

Carla Degregorio, micro:bit coordinator, shares some key information to make the most of this material:

mSchools
Why did you create a book with activities when there are already micro:bit communities?
Carla Degregorio
The Micro:bit Book is a tool co-created by Uruguayan teachers and Ceibal on the basis of the current curricular contents in Uruguay. It is based on active methodologies and pedagogies, among other fundamental elements from the education project, and it includes practices of incorporation and use of innovative technologies. It resulted from the teaching community's demand for support and orientation shortly after Ceibal included the BBC micro:bit project within their offered programs. The main goal of the publication is to offer a tool for teachers created by teachers, which can address the specific knowledge needs that arise from working with micro:bit in the classroom. This particular characteristic adds on another educational resource that strengthens the bond between technology and classroom practices. One of the book’s innovations is that it aims at collaborative work with technologies in the classroom, which means a significant impact on the development of learning and the enhancement of skills. It contains methodologies based on the teaching-learning process in different integrated activities, and it is grounded in the possibilities offered by the micro:bit board. Those taking the first steps in using the board can start with the low complexity activities, and then can experiment at more complex levels. This material is one more resource to motivate, inspire, and facilitate the development of transversal skills that is meant to be encouraged from the new paradigms of education.
mSchools
What age of students are the activities targeted at?
Carla Degregorio
Even though the micro:bit project’s target audience in Uruguay includes students and teachers between 5th and 9th grade of the Integrated Basic Education (9 to 15 years old approx.), the book offers activities with various degrees of complexity, inviting readers to delve into the realm of micro:bit gradually and with no age restrictions. They can start with the MakeCode simulator if they still haven't accessed the physical board.
mSchools
Are the resources applicable to different disciplines or do they belong to one curricular area?
Carla Degregorio
The book proposes different contents and skills to work on. In each activity there is a detail of the areas of knowledge, which are current curricular spaces, and the contents that can be worked in the activity. There is also information on the concepts to be implemented regarding micro:bit technology. The activities and projects are specifically aimed at implementing knowledge and contents from different areas so as to create interdisciplinary learning experiences.
mSchools
Where can teachers find more information on micro:bit?
Carla Degregorio
In order to learn more about the Ceibal micro:bit initiative, teachers can access YouTube Ceibal STEAM, where there are activities, games, projects, and events that spread micro:bit experiences with different levels of complexity. The channel offers playlists with tutorials that go from the “first steps” with micro:bit to more complex projects that have connections with external components or work with Machine Learning and micro:bit.

There are other channels with activities, tools and projects, such as Ceibal micro:bit website, which has educational resources like worksheets for teachers, a micro:bit book (in three volumes) available for free download, and several proposals and tools put forward by the Micro:bit Foundation. Lastly, the Instagram CeibalSTEAM_Uy from the area of Digital Laboratories disseminates calls, educational activities and publications, among others. For more information, see the Micro:bit Educational Foundation website.

Interviewed

Carla Degregorio

Carla Degregorio has a BA in Anthropological Sciences (social area) by the University of the Republic (Uruguay). She holds a Diploma in Participatory Planning and Associated Management from the Latin American Faculty of Social Sciences (FLACSO Argentina), and a specialisation in Education Policies and Management from the Latin American Center of Human Economy (CLAEH Uruguay). She has been a workshop facilitator in non-formal education for different non-profit educational organizations, has worked as a coordinator of the Educational Area at the Repapel NGO and as a technology facilitator in the classroom through ProFuturo Project Uruguay from the Telefonica Foundation. Since 2021 she has been the coordinator of micro:bit project, in Ceibal’s Digital Laboratories.
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Chat GPT Interview

Pablo Bongiovanni: “The most important thing with the AI is knowing what to ask”

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Pablo Bongiovanni, Specialist in Education and Technology, joined the education series “Educar Con Sentido” to talk about Artificial Intelligence in education. The whole conversation is very interesting but one thing that we point out is his approach to the existing conversation regarding being allies or enemies of Artificial Intelligence. He thinks that the teacher’s role is key when trying to bind AI and education. In this sense, he thinks that teachers should “educate people for this changing world”.

Interviewed

Pablo Bongiovanni

Pablo Bongiovanni is Doctor in Education and Professor in Education Science. He has a postgraduate degree in Information and Communication Technologies. He is also a Director of a school in Santa Fe province, Argentina.
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Digital gap Interview

Diversity as a digital opportunity

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Pukllasunchis Association is an institution for kindergarten, primary and secondary education in Cusco, Peru, that has an intercultural, inclusive and environmental approach. Also, the school’s learning experience “Radio with Andean Girls and Boys” was one of the selected projects  to be presented in the Challenge for Media Education at MWC Barcelona 2023. 

The digital platform Puklla Virtual was designed to manage learning in a simple, accessible and free way, during the preventive and mandatory social isolation of the Covid-19 pandemic in 2020. Its goal was to provide an inclusive and high quality educational proposal of distance-learning that could meet the demands of diversity, not only in students, but also in families and teachers, in a context with a deep digital divide: limited access to and possession of technology, poor connectivity, lack of computers and smartphones, etc. This was evidence of unequal development and lack of skills and digital competences. To deal with digital inclusion, an ICT Institutional Committee was created to transversally reflect, coordinate and propose the training, use and implementation of technologies in a pedagogical way, and respecting cultural diversity. This committee continues rethinking the current challenges of digital inclusion in Pukllasunchis.

Interview to Serguei Alvarez

mSchools
What are your current needs regarding training?
Serguei Alvarez Cartagena
Our school aims at meeting the demands of diversity and is committed to this goal. We think it is important to reflect pedagogically on how to propose valid and significant learning situations that make use of new technologies from an inclusive perspective meeting the demands of diversity. However, we have a high teaching staff turnover, which results in repetitive training cycles and makes it difficult to implement new digital competences evenly.
For example, we might implement methodologies such as Project-based Learning (PBL) or projects like Future Classroom Lab, which allow for the development of different activities simultaneously in a modular and flexible space.
mSchools
What are the challenges of pedagogical and technological innovation when diversity is the rule and not the exception?
Serguei Alvarez Cartagena
Considering the values that define our pedagogical proposals (in this case: equity and equality in diversity, democracy, happiness, and individual and collective wellbeing), it is crucial to have the willingness, commitment and sensitivity to understand the diverse requirements in terms of the socioeconomic realities and individual processes of knowledge construction. If this perspective is disregarded, any pedagogical endeavor tending to standardization will be an achievement for a small group to the detriment of a larger collective.
Though access to technology is a right, it becomes useless if it is limited just to its physical implementation or to regular “training” to manage tools. Instead, technology must be at the service of developing new pedagogical proposals that allow to build learnings from protagonism, flexibility, adaptation and creativity.
mSchools
Since the identification of the digital divide during the preventive and mandatory social isolation, the Association has had a permanent institutional policy of reflecting and updating on the use and understanding of the ICTs. What is your current reflection on this? What projects are part of the ICTs?
Serguei Alvarez Cartagena
The crucial reflection is related, once again, to the influence of technology in intercultural educational processes. During the years of restriction caused by the pandemic, which made us provide emergency educational services, we created the ICT Institutional Committee, made up of representatives from our four institutional programs (the school, the teacher training college, the radio for Andean girls and boys, and the free-time educational program for youth and teenagers ), as a transversal consultative body that proposes, coordinates and provides reflection upon the use of new technologies or their acquisition, if needed. For example, to implement the “Future Classroom Lab”, we reviewed experiences and, wherever possible, we visited educational experiences from other countries. We were able to create a bank of tablets as well as basic modules to have some digital classrooms to carry out live sessions when necessary. We will soon start the development of cross-cutting educational projects with the support of our pilot future classroom. Finally, we think that the development of digital citizenship is a key challenge in terms of digital competences, while continuing to strengthen the rest of the acquired competences.

Interviewed

Serguei Alvarez Cartagena

He holds a BA in Communication Sciences from the National University San Antonio Abad of Cusco. He is Co-director and member of the General Coordination of Pukllasunchis Association, and Coordinator at Pukllasunchis School. For the past 25 years he has been working as a teacher in the Departments of Communication at Pukllasunchis School, and Information and Communication Technology at the Pukllasunchis Teacher Training College.
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Digital Inclusion Interview

Pedro Baumann Cornejo: “Learning to program can change anybody’s life”

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Estacion La Paz is the first project by Via Codigo, a Peruvian organisation that carries out educational projects to develop transversal (instrumental, interpersonal and systemic) and specific competences (in this case, web programming). The project is addressed toteenagers who are serving time for specific criminal offenses in the Youth Centers for Diagnosis and Rehabilitation (CJDR) in Lima. The Via Codigo team noticed that even though these teenagers were at very important formative stages in their life, they didn’t get any kind of job training as was the case of older adults. So taking advantage of the fact that programmers are in great professional demand, they used Coding as the driving force to develop both technical and human competences for the teens’ social, work and family reinsertion, reducing in this way their recidivism rates as well as the divide through a digital inclusion program.

Interviewed

Pedro Baumann Cornejo

He has a degree in Psychology and holds a Master in Humanistic and Integrative Psychotherapy. He is a Programmer, former CTO and founding member of Athelas Peru, and founding member of Via Codigo. He has been working with teenagers and technology for more than 17 years. He is a member of the Recurse Center (NYC), and former founding member at Anankhe Psychotherapy Center in Madrid, where he worked with vulnerable teenagers for 4 years. Together with Esen Espinosa, he developed the methodology of Estacion La Paz for an integral programming education system. He is currently Director at Via Codigo.
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Digital Inclusion Interview

Francisco Chamorro: “Espacio Maker promotes different digital skills”

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As responsible for Educational Innovation in La Salle school, Francisco Chamorro is one of the people involved in the creation of “Espacio Maker”. The goal of this space is to include both technological and pedagogical innovation in the school. In this interview he explains how they designed the space and gives recommendations to inspire other schools to think about their own educational spaces.

Interviewed

Francisco Chamorro

He is an Educational Science Professor of the Universidad Católica de Santa Fe. He is Specialist in Education and New Technologies and has a degree in Educational Management, (FLACSO). He is responsible for Educational Innovation in the La Salle school of Buenos Aires and he coordinates cross-cutting projects in the Educational Net of La Salle school in Argentina and Paraguay. He is coauthor of the book “Cómo enseñar a aprender. Educación, Innovación y Tecnología en tiempos de crisis”.
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Coding Interview

Patricia Escauriza: “Programming helps develop both hard and soft skills”

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Patricia Escauriza is a specialist in Educational Innovation in Paraguay and has  wide experience in education and technology projects. In this interview she shares some key points on how to make the most of computational thinking in general, and programming in particular, in the school curriculum. She also gives some advice to those who haven’t included these competences in the classroom yet. 

Interviewed

mSchools
What is the link between programming and other disciplines?
Patricia Escauriza
Teaching programming in a cross-cutting way is entirely applicable to practically any subject: on the one hand, it’s what the academia says, and on the other, there is practical evidence of that in various educational settings. A basic example I always give is the use of Scratch. Scratch allows students to work with activities for all ages, since it depends on the level of the programming challenge, whether they are animations, video games, or other experiences. When I ask a fourth grade student to make an animation or a game about recycling in Scratch, they are combining and developing skills from different subjects: programming (computer science, technology); mathematics (the basis of programming); natural sciences (developing the recycling production/message); communication (code writing, as well as message, animation and script writing must all make sense); arts (there is a design behind it).
Thus we can see how it is possible to work cross-cutting skills with a simple activity, so that a primary school teacher in Paraguay, who is in charge of teaching most of these subjects, can fulfill many of the abilities required by the Ministry with one simple,creative, valuable and relevant activity.

“Teaching programming in a cross-cutting way is entirely applicable to practically any subject”

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mSchools
What is the purpose of teaching programming at different educational levels?
Patricia Escauriza
It teaches students different skills. When programming and solving programming problems, students learn to:

- think critically, because they have to evaluate different situations, try out solutions, and correct some of those possible solutions that have become a problem (code correction).
- communicate effectively, because to be able to communicate their programming process, they should have first understood the task and the process correctly. Being able to explain everything correctly is a practice that needs to be built up.
- collaborate, because programming usually involves two or more people in the same project. When someone works individually, another person revises their code and that exchange involves the richness of teamwork.
- tolerate frustration and ambiguity, because they constantly work on trial and error, and perseverance results in solving and/or improving their code, among other things.

Therefore, we can see that programming develops not only hard but also soft skills that are currently necessary for the global market.
mSchools
What happens in schools with no connectivity or technology available? Is it possible to approach programming?
Patricia Escauriza
In the past, programming was made first with paper and pencil and later copied into the supercomputers, which means it is possible. But the ideal situation is to use a computer. However, in Paraguay as well as in many countries in Latin America and the world, a great number of schools don't have technological equipment available, so there are indeed exercises for all the levels to carry out computational thinking with no computers. Without the Internet there are plenty of options. For example, there is https://www.csunplugged.org that has resources in different languages. Google also has many off-line exercises that teach the thinking process of programming without computers.
mSchools
Rom a rights perspective, what right is guaranteed when including programming in the school curriculum?
Patricia Escauriza
In my opinion, it guarantees quality education and equity. Today, many students who have no access to technology and programming are falling behind, and the divide between those who have access and those who don’t gets increasingly wider, which is directly related to their employment possibilities and better opportunities to finish school.
mSchools
What advice can you give to teachers who haven’t worked with programming yet?
Patricia Escauriza
I encourage teachers with a genuine vocation to surf the Internet: you will find very simple things as well as more complex ones for all levels. And you don’t have to set yourself big goals, you should start with something small, a basic activity to try with your students as a team in a context where everyone will learn together at the same level, both teachers and students, like an action research activity. Try the exercises, link them to real-life situations from your direct environment, connect them with the curriculum so that it can also be useful for the teachers. At the training courses, many teachers have told me several times, ‘This is amazing, but how do I inform or plan? It’s mainly reading the curriculum, the required skill, and designing and linking the exercises to fulfill that need, because what you do in the end should be useful for everyone.

Entrevistada

Patricia Escauriza

Patricia Escauriza is a specialist in Educational Innovation in Paraguay and has wide experience in education and technology projects.
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Mobile learning Interview

Juan Carvajal Fernandez: “We have to teach to learn from the error”

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Juan Carvajal Fernández is a Mathematics teacher at a primary school in a Chilean city with 30,000 inhabitants. He noticed poor mathematics performance in the country and his school in particular. Far from accepting this diagnosis, he looked for possible improvements and created the application Matlapp to include technology in the classroom dynamically and critically to reach educational goals. In this interview, he talks about his innovative experience and why it is relevant to choose mobile learning strategies in the current teaching processes. Also, he challenges other colleagues to include technology in the classroom to connect with students.

Interviewed

Juan Carvajal Fernandez

Teacher in Basic Education, specialized in mathematics. MA in Curricular Innovation and Educational Assessment. He has a postgraduate diploma in Neuroscience, and works at a school in the city of Mulchen, Bio Bio, Chile. He defines himself as a restless teacher, with self-criticism and self-questioning skills, and as a self-taught designer. He got several awards for his work, such as “Elige Educar”, a prize to Educational Innovation from the Southern Region; and he was three times semifinalist of the Global Teacher Prize Chile (2019, 2020, and 2022).
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Coding Interview

Laura Mares: “It is important that kids really know how to program in a world surrounded by programs”

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Laura Mares is a specialist in Educational Technology, well-known in Argentina and the whole region. She is the Executive Coordinator of Fundación Sadosky, where, among other initiatives, they work on the Program.AR, with the final goal to contribute to a significant learning of the world of computers all around Argentinian schools. In this meeting, she reveals the program’s educational value and the key points to guide the inclusion of computational thinking in the classrooms.

Author

Laura Mares

She is the Executive Coordinator in the Fundación Sadosky. She was General Manager in Educ.Ar. Laura has more than 20 years of experience in Educational Technology, digital divide and strategic consultancy.
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Digital Inclusion Interview

Gonzalo Zabala: “Robotics need to be part of the curriculum”

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Gonzalo Zabala is an acknowledged expert in the field of robotics in Argentina. He is a primary education teacher, holds a BS in Computer Science and has a wide experience in education and technology. In this interview he talks about the current situation of educational robotics in Argentina and gives specific advice to teachers who are beginning to work with it as well as to those who would like to continue deepening its use in the classrooms.

Robotics in the school curriculum 

Gonzalo refers to robotics as a didactic resource that integrates three disciplines:  mechanics, electronics, and programming. This integration is a goal in itself that can be achieved by carrying out robotics proposals. It is crucial, however, to understand the current educational context, and that is why Zabala believes there should be a change in Argentina’s education in order to advance with educational robotics.e also discusses the main current difficulties of this approach in the classroom.

How to implement robotics in the classroom?

Zabala mentions  several proposals that are basic and advanced as well as technical and crucial. “It’s endless”, he claims several times when referring to the great number of possible projects. Gonzalo is convinced that the general approach to technological education will involve progress and setbacks, but it will always be there. He doesn’t know to what extent the institutions will be transformed but he demands a place for robotics in the curriculum.

Entrevistado

Gonzalo Zabala

Gonzalo Zabala. Primary Education Teacher and BS in Computer Science (University of Buenos Aires). He works in the Technology and Education area. He coordinates the Computer Technology Center in robotics and artificial intelligence projects at Universidad Abierta Interamericana.
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Digital Transformation Infographic Interview

Mariana Ferrarelli: “Data literacy is an actual eye-opener”

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Interview

mSchools
Although we know that a “literate” person is not defined merely by their reading, writing and math knowledge, we wonder what’s the necessary knowledge someone should have to learn, work and live nowadays in a society that has been digital for decades.
Mariana Ferrarelli
This is a big question, I’d say it’s The Question with capital Q because in essence, every society defines, at the different stages of its development, a series of knowledge, values, and competences that make up the basic know-how allowing for an active participation in the economic, social and cultural life.

Currently, and especially from the pandemic onwards, the digitization of daily life has accelerated and therefore there has been a change in the nature of the knowledge and skills needed in order to function with certain efficiency in the daily exchanges.

Personally, I’m interested in talking about augmented literacies to refer to a set of sensitivities, intuitions, competences, and knowledge that we need every day to interact with others on digital platforms as well as in analog daily life. Both the technological change and the acceleration produced by information overload raise questions concerning how much of that change is inevitably dragging us and how much we can question, resist and even interpellate from each community’s local culture, from each school and classroom.

The fact that something is new doesn´t necessarily mean that it’s better than what we had, that’s why it’s worthwhile to stop and think, and contextualize the mutations promised by platforms. The sole idea of stopping to reflect is a skill that can be practiced and decided. Empowering ourselves as users choosing where and why to participate, deciding how to carry out our exchanges, what contents to read or see beyond the algorithmic regulation are collective and conscious daily exercises. In every case, they are learnings that are built gradually and that bring into play the old and the new and the possible associations established subjectively in a situated and specific context.

Teaching and learning, working or interacting in the new ultradigitized scenarios implies not only incorporating instrumental technical knowledge but also self-regulating our subjectivity to answer with emotional responsibility to the constant stimuli and the message overload. The augmented literacies are proposed as an articulation among varied skills: social, civic, expressive, play, data, narrative, and information skills. For instance, data literacy has become very important in the past few years, and this has become clear with the pandemic.
mSchools
How would you define data literacy and why is it important to incorporate this perspective in the classroom? What are your reflections about it?
Mariana Ferrarelli
In order to define data literacy I particularly like Carolina Gruffat’s definition: it implies “accessing, interpreting, critically assessing, handling and using data ethically” and it also includes a set of cross-cutting skills that aren’t merely technical such as socio emotional and cognitive skills. That is to say, the datafied society needs empowered subjects that can strengthen their learnings and dare to understand the reality in its multiple dimensions, with its complexity and difficulties; subjects that aren’t always in line with the latest trends, and in some cases, are resisting the blows of infoxication, acceleration, and fake news.

This opens up several possibilities for the classroom because we can establish a dialogue between any of the topics we need to teach and some of the portals offering databases to deepen the didactic approach with students: gender issues, tourism, transport, cultural consumption, human rights, etc. At this moment I am working with my secondary students on a proposal that explores their media practices and aims at generating visualizations to compare the cultural consumption quantity and quality in different social media: Instagram, Tik Tok, YouTube, Twitch, etc.
mSchools
What is this classroom project about? Tell us more. Were there any obstacles when working with this topic in the classroom? Which ones?
Mariana Ferrarelli
It’s a project we started in 2015 with the math teacher at the school when I was working as a digital facilitator. She would deal with statistics and data processing and I’d contribute with basic notions of Excel and data visualization. Students had to complete a grid where they reported their daily digital media and social media consumption. The biggest difficulty in this case was to be able to record the effective usage time of the different apps: some cell phones showed the exact social media consumption and others didn't. So we downloaded Quality Time on some devices, an application that precisely allows you to monitor phone usage in real time. There was a tremendous surprise… because many of them (of us) thought their phone usage was much lower than what was actually shown. At that moment we worked with visualizations in Excel and Google Sheets, comparing characteristics and differences of each one, etc. We also made posters and analog exercises on paper.

In our current project I am the classroom teacher and I am assisted by the Computer Science teacher, who also has a BA in Information Systems. In Sociology we worked with qualitative and quantitative research methods last year; for example, with this same group we conducted surveys on different topics (alcohol consumption, social media uses during the pandemic, time spent preparing exams, etc.). Our current challenge is to work with open databases departing from a research question we propose to explore. Last year we dealt with topics that were more related to adolescence and school issues. However, this year the idea is to explore more general topics and to use data to learn about the different dimensions of a single problem: the environment, gender violence, analog cultural consumptions (movies, theater, books), etc. The main obstacle I found was accessing databases that would allow us to work with the topics and questions raised by the students. But this was quickly solved thanks to the enriching and powerful experiences I came across while searching for resources, which helped me to imagine my own proposal and adapt it to my context and possibilities.
mSchools
What were the findings of the project? How did students react to this topic?
Mariana Ferrarelli
About my role as a teacher, it was very useful to ask for help: I realized how valuable it is to find resources and people who can help, give advice, share a reading or a proposal. Being someone who trains teachers and gives them support in their classes and projects, now I had to find someone’s support for a new adventure. And it turned out very well since I was able to get in touch with wonderful colleagues who are still providing me with the groundwork that I need to develop the project.
About the student’s process, I included a final meta cognitive activity in order to start a conversation on how they found this new approach. As a result, there was a strong sense of authenticity in the proposal, the feeling of investigating real world topics with real world tools. All of this brings them closer to their future university and work prospects: working with databases from official websites of different organizations, experiencing the need to work in groups and to agree on working guidelines, and dealing with a topic coming from their own interests.

Interviewed

Mariana Ferrarelli

Mariana Ferrarelli has a BA in Communication Sciences (UBA) and a Masters in Scientific Research Methodology (UNLa). She works as an undergraduate and graduate professor and is a techno-pedagogical consultant in different institutions where she designs and supports digital projects.
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