Citizen Science: Collective Intelligence

EdChange Talks

09 Jul


18:00 - 19:30

Open for everyone

In the light of the learning of services and of the citizens’ science, we will be resorting to various initiatives arising from close collaboration between scientists and young people, based on the principle that boys and girls have the capacity to transform the world.


We will also discover how technology, in this case, mobile technologies, can be an essential tool to find a solution to universal world challenges.


Núria Conde

Postdoctoral researcher, Complex Systems Laboratory, Pompeu Fabra University

Núria has a specialization in Biology, an engineering degree in computer science and did her research thesis on Biocomputing, which is the interface of both fields. Núria teaches biology classes for architects, artists and designers at IAAC, Elisava or Massana universities and she is a founding member of DIYBioBcn, the first biohacking group in Spain.

Luis Carlos Pardo

Researcher, Materials Characterization Group, UPC

Luis Carlos communicates his passion for research and science to young people through various STEAM projects, such as FISIDABO, where students carry out physics experiments in the TIBIDABO funfair using mobile phones. In the VISIONS projects, he encourages students with the craziest mixes: dance, physics, music and chemistry.

Guillem Camprodon

Researcher, Institute for Advanced Architecture of Catalonia (IAAC) and Fab Lab Barcelona

Guillem is an interaction designer working on the intersection between the Internet of Things and Digital Fabrication. His wide knowledge of internet technologies and his training as a product designer makes him an expert on developing Internet of Things projects. He is one of the core members of the Smart Citizen project, a global open-source environmental monitoring platform.

Diana Escobar

Science and Innovation Manager. Barcelona Culture Institute

Diana is responsible for the Barcelona Science program of the Barcelona Institute of Culture (ICUB), an initiative that promotes scientific knowledge and involves citizens in its progress. She is also a member of the Barcelona Citizen Science Office, which supports citizen science in the city and carries out actions aimed at bringing citizenship and research closer together and strengthening the connection with new civic and cultural agents.

Immersive Tech in the Classroom

EdChange Talks

09 Jul


16:00 - 17:30

Open for everyone

Virtual and augmented reality are mixing with our surroundings to create wonderful and outstanding narratives and experiences. How can we take advantage of these technologies and use them creatively in the classroom?


Different experts will join us in this panel to explain how emerging technologies such as VR and AR can be used to add a new dimension in classrooms and create experiences that will inspire students.


Beatriz Martín

Chief Digital Officer (CDO), BBDO-España

Beatriz is also co-director of the Master Degree in Big Data Science, UIC.

Francesc Nadal

Teacher, Institut de Palamós

Francesc is an active high school teacher since 2003, currently at the Institut de Palamós. He is also a lecturer and workshop leader at numerous educational technology events. Specialist in Augmented Reality and Virtual Reality applied to education.

Jesús Arbues García del Moral

Professor emeritus, INS Vilatzara

Jesús is also a professor of Visual Arts. He has created different training materials from the Department of Education of the Generalitat and the Ministry of Education of the Balearic Islands. And he is Ambassador of Cospaces and Merge Cube.

Luis Villarejo

Co-founder and CEO, Immersium Studio

Luis works wih Immersive Technologies, using them to increase education's efficiency, retention and motivation in corporations, educational and cultural institutions. He was recently awarded with the Immersive Learning Research Network best demo award for the "3D 360 Interactive Learning Experience on Communication and Feedback". Immersium Studio is creating Learning Experiences for institutions like United Nations among others. Prior to Immersium Studio, Luis was at the Office of Learning Technologies inside the Open University of Catalonia for 15 years.

Alicia Cañellas

Innovation and Training Consultant, VISYON (Mediapro Group)

Alicia She has a degree in Pedagogy from the Universitat de Barcelona (UB) and she's finishing an Industrial Ph.D. in Communication at UPF. Passionate about new technologies, Alicia has developed her professional career for more than 17 years, initially as an expert in instructional design and content creation for e-learning in “aCanelma”, as co-founder of “All VR Education”, and as the author of the INTEF's MOOC about VR in Education.

Creative Coding: Hacking Education

EdChange Talks

08 Jul


18:00 - 19:30

Open for everyone

Programming isn’t just about learning to use programming languages and logic to create projects, it’s another tool to foster creative thinking and grant children the current digital tools to solve problems in collaborative environments.


Coding is not only used to communicate with computers and share with others but also to communicate with other “things”. Understanding how computers and smart objects “talk”, and learning to interact with them, is a way to explore our current reality.


Laia Sánchez

Assistant Professor, Communication Sciences Faculty, Universitat Autònoma de Barcelona

Laia is also the Collaboratory director at Citilab, the Citizen Laboratory of Cornellà of Lllobregat (2008). She claims that computational thinking, design thinking, transmedia literacy, and “CO” are citizen superpowers and understands that citizen innovation is the search for plural solutions to things that do not work for us anymore.

Eduard Muntaner

Researcher, UdiGitalEdu, University of Girona

Designer of creative learning experiences. With a background in Computer Engineering and Development Cooperation, and a passion for the Arts and Humanities, Eduard works on projects that allow him to combine Art, Technology and Science in order to design creative learning experiences for children and young people, with a special focus on vulnerable communities.

Nerea de la Riva

Director, educational programs for Arduino for Latin America and Southern Europe

A graduate in telecommunications engineering from the University of Alcalá de Henares, and four-time champion of the RoboCup Jr. Olympics, Nerea promotes the use of robotics in the classroom, as "when you tell a student -" let's make a robot ”- he/she is motivated and you have his interest.

Carolina Crespo

Head of Technology Department, INS Bellvitge

Carolina is an architect and professor of Technology. She is a member of the team promoting the STEAMcat educational innovation program of the Department of Education, and of the Catalan Society of Technology. She works towards fostering engineering vocations in girls and boys. Maker, convinced from a long long time of the importance of working on physical computing for the young to understand our ability to communicate with technology, not only as users, but also as creators, and of our capacity and commitment to improve the world.

Elena Vercher

Teacher, Escola Sant Jordi

Elena has been a teacher since 2009. . He is a Google Trainer and Innovator and has recently received the Mobile Learning Award from mSchools. Elena has a degree in Primary Education, English and Music Education, a new Degree in Early Childhood Education and a Master’s Degree in Teaching English as a Foreign Language.


EdChange Talks

08 Jul


16:00 - 17:30

Open for everyone

As a result, they see their ideas realised in a combination of challenge, commitment, action, intense work and passionate collaboration.


What happens if we promote comprehensive learning experiences based on observation and inquiry, where students can ask important personal questions about the world, document the findings and create something that meets a genuine need, hence developing the unique talents and interests of each student?


Mariona Cíller

Cofounder and Codirector, SokoTech

In 2015, Mariona co-founded SokoTech, a digital social innovation laboratory that creates projects on the humanities, science, and technology frontier. Currently, she is pursuing a doctorate in Computer Sciences & Human-Computer Interaction at Universitat Oberta de Catalunya (UOC).

Davinia Hernández-Leo

Professor, Department of Information and Communications Technologies, UPF

Currently, she is the Vice-President of the European Association for Technology-Enhanced Learning, a member of the editorial board of the IEEE Transactions of Learning Technologies and the Steering Committee of the European Conference on Technology-Enhanced Learning.

Digna Couso

Director, CRECIM

Digna graduated in Physics and has a Ph.D. in Science Education. She is a professor in the Department of Teaching of Mathematics and Experimental Sciences. She is involved in the training of future primary and secondary education teachers. As a researcher, she has worked on various projects to improve science teaching at a national and European level. She has published several high-impact articles and is a reviewer for international journals.

Coral Regí

Director, Escola Virolai

Coral has been the director of the Virolai school since 1998, and also a teacher. She is also president of the European Forum of Education Administrators of Catalonia and member of the State Council of the FEAE.

Federica Beduini

Outreach team, ICFO

A physicist and a doctor in experimental quantum physics, Federica has been part of ICFO’s outreach team since 2015. She is currently coordinating the citizen science experiments, like the BIG Bell Test and NightUp, and the outreach activities directed to the general public and schools, such as the Young Photonic Congress.

Committed & Connected Citizens

EdChange Talks

05 Jul


16:00 - 17:30

Open for everyone

Education today plays a vital role in gearing kids/youth into a life-long-learning path: creating, working, sharing, socializing, researching, playing, communicating and learning in the digital realm.


The teacher role becomes a facilitator figure to help them acquire the knowledge of the environment and the necessary skills/competences to practice respectful forms of social participation. It is a priority around the world for educators to foster a culture of responsible, critical and competent use towards technology.


As the European Council states, the notion of digital citizenship has evolved to include a range of competencies, attributes and behaviors that take advantage of the benefits and opportunities that the digital world has to offer, while building resilience to its many potential harms.


Liliana Arroyo

Researcher, ESADE Institute for Social Innovation

Liliana is an expert in digital transformation and social impact. She has a PhD in Sociology. In 2020 she published her first essay about the digital lives of youth ("Tú no eres tu selfi. 9 secretos digitales que todo el mundo vive y nadie cuenta", Editorial Milenio). Currently, she is researching the social impact of digital tools in the way we do, feel and relate.

Sonia Livingstone

Professor, Media&Comms Department, London School of Economics

Sonia has published 20 books on media audiences, especially children and young people’s risks and opportunities, media literacy and rights in the digital environment. She has advised the UK government, European Commission, United Nations, OECD, and others on children’s internet safety and rights in the digital environment. She is also a #SaferInternet4EU Ambassador for the European Commission.

Cristina Colom

Director, Digital Future Society, Mobile World Capital Barcelona

Cristina is the director of Digital Future Society, a global initiative that connects and engages policymakers, civic society organisations, private sector, academic experts and citizens to respond to the challenges and dilemmas of the digital transformation. Cristina has developed her professional career in the public and private sectors, with extensive experience in multilateral organizations such as the European Commission, the United Nations and local governments.

Media Literacy & Digital Ethics

EdChange Talks

05 Jul


18:00 - 19:30

Open for everyone

Girls and boys at a tender age live in a world of information overload, making use of social networks and fascinating resources offered by the Internet and mobile technologies. However, they sail through a virtual world that has its own rules and dangers.


How can we empower girls and boys to be ready for the upcoming scenarios? How can we facilitate a safe use of technology by helping them to be informed, as well as ethical and responsible? How can we prepare them to become future digital citizens, committed and active in a digital planetary society?


Vicenç Casas Sagarra

Professor of RobEthics, Col·legi Mare de Déu dels Àngels

Vicenç is an electronic engineer and has always dedicated himself to teaching, both in La Salle Engineering (Ramon Llull University) and in Mare de Déu dels Àngels School, where he has implemented the subject of RobEthics (learning robotics to improve society and help people). He is also a dog assisted intervention technician, which has allowed him to perform assisted interventions with the PleoRb social robot.

Nereida Carrillo

Founder, Learn to Check

Nereida is a journalist, researcher and lecturer at Universitat Autònoma de Barcelona. She is also the founder of Learn to Check, an educational project to counter disinformation. She has explained digital verification to young people, teachers, families, journalists, librarians and other audiences through her media literacy workshops.

Antoni Hernández-Fernández

Assistant Professor of Physics and Educational Science, Institute of Education Sciences

Antoni has also been a part-time teacher in Secondary School and Vocational Training at the Terrassa Art and Design School since 1997. He has degrees in Physics and Linguistics and his current research interests include education (gamification, technology education, etc.) and quantitative linguistics.

Karma Peiró

Co-director of the Fundació Visualització per a la Transparència (VIT)

Karma is co-director of the Fundació Visualització per a la Transparència (VIT), which promotes the use of open data to empower citizens; co-director of the Master Visual Tools to Empower Citizens (Vit Foundation and Fundació Universitat de Girona) and member of the Advisory Board of Observatori d'Ètica en IA de Catalunya and of the Ethics Committee of UPC.

Social Emotional Learning in a Digital World

EdChange Talks

07 Jul


18:00 - 19:30

Open for everyone

That happened since research had shown that students who manage their emotions have better academic performance and good social attitudes.


What impact will the pandemic have on learning and on the well-being of school communities, now and in the long term? And what social and emotional learning can become an integral part of education and human development in this scenario?


Mercé Gisbert

Professor, Educational Technology, Department of Pedagogy, Rovira i Virgili University

Mercè is also a main investigator of the ARGET consolidated research group: Applied Research Group in Education and Technology. She has been the IP of different research projects about technologies and education in Catalonia, Spain and internationally. She also coordinates the Interuniversity Doctorate in Educational Technology (UM, UIB, UdL, URV), at URV.

Montse Jiménez

Secondary school teacher, Vedruna-Prats de la Carrera

Montse is a member of the innovation and training team of the Vedruna Catalunya Educació network of centers. She also is the co-author of “Mares i Pares influencers- 50 eines per entendre i acompanyar adolescents d’avui “. She has also co-developed several psycho-pedagogical proposals based on fieldwork: "17 points to help teenagers transform difficult emotions", "10 guidelines for choosing studies", " 12 emotional educational attitudes that adolescents ask of us ”.

David Vilella

Senior Project Manager, mSchools

Strategy, design and product management focusing on the effective and appropriate use of new technologies, working at the intersection of future of learning, cultures of innovation and human-centered technologies
Background in open innovation, creative industries and living labs.

Maria Paczkowski

Professor / researcher, Faculty of Social Education and Social Work, Pere Tarrés, URL

Phd in Education Sciences, Maria is a professor and esearcher at the Faculty of Social Education and Social Work, Pere Tarrés, URL in the area of visual arts and socio-educational action. She is also a trainer of trainers ICE UAB Teams and professor of the Barcelona Education Consortium at the Artistic field in the ESO classroom.

Changing Education Together

EdChange Talks

07 Jul


16:00 - 17:30

Open for everyone

In this context, schools have a key role to play in preparing students to be active and responsible citizens in an evermore digital society, while teaching skills that will be essential in the constantly evolving professional occupations world.


What should be the role of educators and representatives of the mobile industry to ensure that students can enjoy a safe and responsible creative digital life? How do we better equip students to be resilient in a changing job market?


What types of educational technologies and policies make sense and in what contexts? How can the mobile industry provide real motivation and skills with the help of its professionals?


Albert Forn

Director, mSchools (GSMA)

Albert leads the mSchools Programme: a public-private partnership between government and industry that is delivering a groundbreaking and internationally acclaimed mobile education program, having great impact on the community of students, educators and over 2,500 schools that participate.

Cristóbal Cobo

Senior Education and Technology Specialist, the World Bank

Dr. Cobo served as founding Director of the Center for Research – Ceibal Foundation in Uruguay (2014-2019). Cobo works at the intersection between the future of learning, a culture of innovation and human centered technologies. He has served as external Evaluator for the Inter-American Development Bank; the National Science Foundation and MIT Press (US), International Labour Organization (UN), and the International Development Research Centre (Canada).

Juan Pablo Giraldo

UNICEF Innovation in Education

Juan Pablo moved from policy design and execution in Latin America towards social entrepreneurship and bottom-up solutions for international development. Keenly aware of ways to harness technology for large-scale social impact, he has previously participated in the design and implementation of programs that directly improved living conditions for 60K people and enabled the more efficient spending of 4 billion dollars per year.

Sobhi Tawil

Director, Future of Learning and Innovation, UNESCO

Sobhi currently directs the Future of Learning and Innovation team at the United Nations Educational, Scientific and Cultural Organization.

Machines & Humans: an Educational Perspective

EdChange Talks

06 Jul


18:00 - 19:30

Open for everyone

It is key to take advantage of the power of new technologies such as artificial intelligence and machine learning in the classrooms so that girls and boys can tap into the way algorithms and machines function and use them responsibly.


We will discover how kids and youth can create applications that allow machine learning and AI to solve real-world problems. By improving their learning experience or by making programming a tool of self-expression, something that you can play, imagine and be creative while also unravelling the funniest and magic face of the software.


Alicia de Manuel

Member of the Observatory of Ethics in Artificial Intelligence of Catalonia

She is PhD in Philosophy (Universitat Autònoma de Barcelona) and has a Master's in Research in Art and Design (EINA) and in Research in Art and Creation (Universidad Complutense de Madrid). Alicia has worked for Fundación Épica de La Fura dels Baus carrying out the creative development of multimedia resources. She is currently investigates the ethical and legal consequences of Artificial Intelligence from a cross-sectional perspective.

Stefania Druga

Ph.D. student at the University of Washington Information School

Stefania's research focuses on AI Literacy and the design of new computing platforms for children and parents. She is a Weizenbaum Research Fellow and awardee of the Jacobs Foundation Grant. She was previously a LEGO Papert Fellow during her time as a master student at MIT.

Heather Picov

CEO, Apps for Good

Heather has been part of Apps for Good since 2013, having previously been its head of communications and communities, and UK managing director. Before that, Heather was a policy advisor to the Government of Ontario, and co-director of the Museum of Architecture, a charity dedicated to stimulating growth in the architectural industry.

Jordi Albó

Chief Scientific Officer, Lighthouse DIG

After years in Academia in Spain, Netherlands, and the US and doing research from Latin America to Asia and Oceania, Jordi is now part of Lighthouse DIG , empowering institutions to succeed in disrupting their technological-based business model through applied research with top companies, world-class B2B alliances, and cutting-edge tech startups, all at once in an unique collaborative model.

Judith Fusco

Senior Research Scientist, STEM Teaching and Learning, CIRCLS

Judith has spent much of her career working to help close the gap between practitioners and researchers and, for many years, she taught graduate courses about learning for educators. She currently helps lead the Center for Integrative Research in Computing and Learning Sciences (CIRCLS).

21st Century Skills for the Future

EdChange Talks

06 Jul


16:00 - 17:30

Open for everyone

The emergence of ubiquitous technologies and access to 21st century occupations will generate new challenges that we’re not even aware of. In order to adapt to this scenario, we must replicate its conditions in the classroom environment to prepare students for professions that have not yet been invented.


How to acquire problem-solving competences in technology-rich changing environments? How to foster flexible formats, emotional skills, collaboration and active responsible citizenship? How to create more action-based learning models focused on solving real-life problems?


Does this mean creating spaces and encounters where students are exposed to cross-cutting applications and practical use, which take them far beyond the traditional “knowledge” about the various isolated subjects?


Sonya Pryor-Jones

Chief Implementation Officer, Fab Foundation

Sonya is a facilitator and strategist with over 20 years of successful K-20 education administrative experience. She has expertise in project management, program design, resource-raising, and strategic alliances. She currently serves as the Chief Implementation Officer at the Fab Foundation and is the Founder of Fab House.

Fiona Smith

Director, LEGO Foundation

Fiona has over 15 years of experience working at the intersection of technology and innovation to support education and international development outcomes. She was previously Senior Director at the GSMA Mobile for Development, and she started her career as a teacher.

Jordi Arrufí

Director, Digital Talent Programme, Mobile World Capital Barcelona

Jordi is the director of the Digital Talent program at MWCapital. Previously, he was in charge of the strategy area and the d-LAB social innovation program. In addition, he is a professor of the Master of Innovation and Entrepreneurship at the TecnoCampus Mataró (UPF) and of the Master of Digital Transformation and Leadership at the Barcelona Technology School (BTS).