A gamification experience for initial teacher training.
This experience is part of “Gamification and Video games”, a 4th year optional course from the Bachelor's Degree in Primary School Education at the University of Girona. It is a course of the ICT Major, which means the students are interested in educational technology. Since this is a senior-year course, the level of reflection at this point is deeper.
Improve the teaching activity.
Innovate in initial teacher training.
Make a coherent use of technologies.
Reflect to improve.
Design of the experience.
-The dynamics explaining how students will relate to each other and to the development of the story. -The mechanics specifying how the whole experience will work and defining clearly the proposed challenges.
It is also important to define the tools and resources that will be used as well as the surprising or random elements that might arise during the experience.
Finally, it is important to know how to gather feedback to assess and analyze the results.
Gathering of students' feedback.
Evaluation and analysis.
Evaluation and Conclusions
Things to improve
Take this experience to your classroom!
Tips to adapt the experience to your classroom
It is important
The most important thing
Gamification of learning for initial teacher training.
The SAMR model applied to gamification of learning.