Opposites Memory Game Championship
This experience has been going for several years with 8-12-year-old students in a CLIL (Content and Language Integrated Learning) course of Arts education in English. In the first sessions, students are given vocabulary on materials, techniques, and specific expressions related to the projects and activities that will be developed in the course. This is cumulative vocabulary and it is distributed over time.
What do the students know?
Card design and drawing
Competition and reflection
Assessment and conclusions
Take this experience to your classroom!
Tips to adapt the experience to your classroom
Create game cards
It is important