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Featured clasroom experience
A gamification experience for initial teacher training.
A gamer has been abducted by the Digital Globalizing Union (DGU). She can only be saved by the Special Protection Forces (SPF), a group of scientists with a high degree of knowledge in video games. But they have lost their memory and will have to recover it soon in order to save the gamer.
Gamifying hybrid classes with free resources
Education of Digital Ecosystems
Can we imagine classes as a video game?
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